Rune - Concept of Level Design project 2017


Game Design Game Graphics 1 project complete
Game: Rune
genre: Action,RPG,single player
Level: Runic Steepe
A game graphic design project to study level design, art principles, architecture principles, perspective, narrative and thematics.
A maquete was first made to then edit texture over it, finally making it presentable in class.

Plot: The story of you as an adventurer getting caught up with a mysterious temple remains deep within a steepe. The runes of the temple awake and pull you into a parallel world, you gain the ancient abilities of the land and disturb the spirits in their rest. They now will hunt you as you either investigate the runes or destroy them.

The challenge was to give any artwork 3D Depth by manipulating it's elements into any structure desired, making the piece unrecognizable until you are left with the structure for a level which is further given texture and context to back it up.

Rune
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Rune

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